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Work Experience 

RoosterTeeth                                                              

RESUME

June2018 - Current

3D Generalist (Character and Environment Artist)

• Production - RWBY Volume 6, RWBY Volume 7, GENLock 1, RVB 16, RVB 17

SHFF (Super Happy Fun Fun)

Jan2017 - April 2018

• 3D Modeler /Rigger/ Animator (Generalist) 

Gorilla Pictures

Nov 2014 - May 2016 

• 3D Artist/Rigger/ Animator (Generalist) / Motion Capture 

EDUCATION

MFA Masters in Animation

2011 – 2014

• University Of California Los Angeles

BFA Art and Tech 

2006 - 2010

The Ohio State University

SKILLS

Software

Software

  • Maya, Zbrush, Substance Painter,  Motion Builder, Unity, Photoshop, Illustrator, After Effects, Premiere Pro, Pro Tools

Skills

  • Hard surface and organic modeling ( experience with low and high poly models with Rigging friendly edgeloops in mind)

  • Proper UV – correct Pixel Density with no stretching UVs.

  • Texturing using Substance Painter, Zbrush and Photoshop.

  • Using nodes based texture setup.

  • Experience in setting up outsourced models for pipe – fixing n-gons/ non manifold Geo, floating verts. Fixing models so it is rigging friendly.

  • Rigging in Maya for Motion Builder (Motion Capture: Human IK Setup, Face BlendShape Setup for Motion Capture Record.

Production software

  • Shotgun, Jira, Slack

© Seung Yoon 2018

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