top of page

Seung(Paul) Yoon
3D Generalist
3D modeling . Rigging . Animating . Motion Capture . Lighting
Work Experience
RoosterTeeth
RESUME
June2018 - Current
• 3D Generalist (Character and Environment Artist)
• Production - RWBY Volume 6, RWBY Volume 7, GENLock 1, RVB 16, RVB 17
SHFF (Super Happy Fun Fun)
Jan2017 - April 2018
• 3D Modeler /Rigger/ Animator (Generalist)
Gorilla Pictures
Nov 2014 - May 2016
• 3D Artist/Rigger/ Animator (Generalist) / Motion Capture
EDUCATION
MFA Masters in Animation
2011 – 2014
• University Of California Los Angeles
BFA Art and Tech
2006 - 2010
• The Ohio State University
SKILLS
Software
Software
-
Maya, Zbrush, Substance Painter, Motion Builder, Unity, Photoshop, Illustrator, After Effects, Premiere Pro, Pro Tools
Skills
-
Hard surface and organic modeling ( experience with low and high poly models with Rigging friendly edgeloops in mind)
-
Proper UV – correct Pixel Density with no stretching UVs.
-
Texturing using Substance Painter, Zbrush and Photoshop.
-
Using nodes based texture setup.
-
Experience in setting up outsourced models for pipe – fixing n-gons/ non manifold Geo, floating verts. Fixing models so it is rigging friendly.
-
Rigging in Maya for Motion Builder (Motion Capture: Human IK Setup, Face BlendShape Setup for Motion Capture Record.
Production software
-
Shotgun, Jira, Slack
bottom of page